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O'MANJU
ByteClap
It is an ultra high-speed, high-performance, multifunctional static serializer construction library designed to operate on Unity.
It is significantly faster than BinaryFormatter and JsonUtility, and you can reduce the size of Byte data output.
In addition, it has the following functions that strongly support data handling.
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Distribute the timing of the conversion process with the intermediate conversion function
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Serialization corresponding to polymorphism
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Version control of serialized data layout
etc···
It can be purchased from the Unity Asset Store.
By all means, incorporate ByteClap into your game and experience the powerful function!
ByteClap
Ultrafast Speed / Lightweight Data / Various Functions
Best Serializer
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